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- Info file readline.info, produced by Makeinfo, -*- Text -*- from
- input file /usr/gnu/src/lib/readline/doc/rlman.texinfo.
-
- This document describes the GNU Readline Library, a utility for
- aiding in the consitency of user interface across discrete
- programs that need to provide a command line interface.
-
- Copyright (C) 1988, 1991 Free Software Foundation, Inc.
-
- Permission is granted to make and distribute verbatim copies of
- this manual provided the copyright notice and this permission
- notice pare preserved on all copies.
-
- Permission is granted to copy and distribute modified versions of
- this manual under the conditions for verbatim copying, provided
- that the entire resulting derived work is distributed under the
- terms of a permission notice identical to this one.
-
- Permission is granted to copy and distribute translations of this
- manual into another language, under the above conditions for
- modified versions, except that this permission notice may be
- stated in a translation approved by the Foundation.
-
-
- File: readline.info, Node: Top, Next: Command Line Editing, Prev: (DIR), Up: (DIR)
-
- GNU Readline Library
- ********************
-
- This document describes the GNU Readline Library, a utility for
- aiding in the consistency of user interface across discrete
- programs that need to provide a command line interface.
-
- * Menu:
-
- * Command Line Editing:: GNU Readline User's Manual.
- * Programming with GNU Readline:: GNU Readline Programmer's Manual.
- * Concept Index:: Index of concepts described in this manual.
- * Function and Variable Index:: Index of externally visible functions
- and variables.
-
-
- File: readline.info, Node: Command Line Editing, Next: Programming with GNU Readline, Prev: Top, Up: Top
-
- Command Line Editing
- ********************
-
- This text describes GNU's command line editing interface.
-
- * Menu:
-
- * Introduction and Notation:: Notation used in this text.
- * Readline Interaction:: The minimum set of commands for editing a line.
- * Readline Init File:: Customizing Readline from a user's view.
-
-
- File: readline.info, Node: Introduction and Notation, Next: Readline Interaction, Up: Command Line Editing
-
- Introduction to Line Editing
- ============================
-
- In this tex a the following notation is used to describe keystrokes.
-
- The text C-k is read as `Control-K' and describes the character
- produced
- when the Control key is depressed and the k key is struck.
-
- The text M-k is read as `Meta-K' and describes the character
- produced when the meta key (if you have one) is depressed, and the
- k key is struck. If you do not have a meta key, the identical
- keystroke can be generated by typing ESC first, and then typing k.
- Either process is known as "metafying" the k key.
-
- The text M-C-k is read as `Meta-Control-k' and describes the
- character produced by "metafying" C-k.
-
- In addition, several keys have their own names. Specifically, DEL,
- ESC, LFD, SPC, RET, and TAB all stand for themselves when seen in
- this text, or in an init file (*note Readline Init File::., for
- more info).
-
-
- File: readline.info, Node: Readline Interaction, Next: Readline Init File, Prev: Introduction and Notation, Up: Command Line Editing
-
- Readline Interaction
- ====================
-
- Often during an interactive session you type in a long line of
- text, only to notice that the first word on the line is
- misspelled. The Readline library gives you a set of commands for
- manipulating the text as you type it in, allowing you to just fix
- your typo, and not forcing you to retype the majority of the line.
- Using these editing commands, you move the cursor to the place
- that needs correction, and delete or insert the text of the
- corrections. Then, when you are satisfied with the line, you
- simply press RETURN. You do not have to be at the end of the
- line to press RETURN; the entire line is accepted regardless of
- the location of the cursor within the line.
-
- * Menu:
-
- * Readline Bare Essentials:: The least you need to know about Readline.
- * Readline Movement Commands:: Moving about the input line.
- * Readline Killing Commands:: How to delete text, and how to get it back!
- * Readline Arguments:: Giving numeric arguments to commands.
-
-
- File: readline.info, Node: Readline Bare Essentials, Next: Readline Movement Commands, Up: Readline Interaction
-
- Readline Bare Essentials
- ------------------------
-
- In order to enter characters into the line, simply type them. The
- typed character appears where the cursor was, and then the cursor
- moves one space to the right. If you mistype a character, you can
- use DEL to back up, and delete the mistyped character.
-
- Sometimes you may miss typing a character that you wanted to type,
- and not notice your error until you have typed several other
- characters. In that case, you can type C-b to move the cursor to
- the left, and then correct your mistake. Aftwerwards, you can
- move the cursor to the right with C-f.
-
- When you add text in the middle of a line, you will notice that
- characters to the right of the cursor get `pushed over' to make
- room for the text that you have inserted. Likewise, when you
- delete text behind the cursor, characters to the right of the
- cursor get `pulled back' to fill in the blank space created by the
- removal of the text. A list of the basic bare essentials for
- editing the text of an input line follows.
-
- C-b
- Move back one character.
-
- C-f
- Move forward one character.
-
- DEL
- Delete the character to the left of the cursor.
-
- C-d
- Delete the character underneath the cursor.
-
- Printing characters
- Insert itself into the line at the cursor.
-
- C-_
- Undo the last thing that you did. You can undo all the way
- back to an empty line.
-
-
- File: readline.info, Node: Readline Movement Commands, Next: Readline Killing Commands, Prev: Readline Bare Essentials, Up: Readline Interaction
-
- Readline Movement Commands
- --------------------------
-
- The above table describes the most basic possible keystrokes that
- you need in order to do editing of the input line. For your
- convenience, many other commands have been added in addition to
- C-b, C-f, C-d, and DEL. Here are some commands for moving more
- rapidly about the line.
-
- C-a
- Move to the start of the line.
-
- C-e
- Move to the end of the line.
-
- M-f
- Move forward a word.
-
- M-b
- Move backward a word.
-
- C-l
- Clear the screen, reprinting the current line at the top.
-
- Notice how C-f moves forward a character, while M-f moves forward a
- word. It is a loose convention that control keystrokes operate on
- characters while meta keystrokes operate on words.
-
-
- File: readline.info, Node: Readline Killing Commands, Next: Readline Arguments, Prev: Readline Movement Commands, Up: Readline Interaction
-
- Readline Killing Commands
- -------------------------
-
- The act of "cutting" text means to delete the text from the line,
- and to save away the deleted text for later use, just as if you
- had cut the text out of the line with a pair of scissors. There
- is a
-
- "Killing" text means to delete the text from the line, but to save
- it away for later use, usually by "yanking" it back into the line.
- If the description for a command says that it `kills' text, then
- you can be sure that you can get the text back in a different (or
- the same) place later.
-
- Here is the list of commands for killing text.
-
- C-k
- Kill the text from the current cursor position to the end of
- the line.
-
- M-d
- Kill from the cursor to the end of the current word, or if
- between words, to the end of the next word.
-
- M-DEL
- Kill fromthe cursor the start ofthe previous word, or if
- between words, to the start of the previous word.
-
- C-w
- Kill from the cursor to the previous whitespace. This is
- different than M-DEL because the word boundaries differ.
-
- And, here is how to "yank" the text back into the line. Yanking is
-
- C-y
- Yank the most recently killed text back into the buffer at the
- cursor.
-
- M-y
- Rotate the kill-ring, and yank the new top. You can only do
- this if the prior command is C-y or M-y.
-
- When you use a kill command, the text is saved in a "kill-ring".
- Any number of consecutive kills save all of the killed text
- together, so that when you yank it back, you get it in one clean
- sweep. The kill ring is not line specific; the text that you
- killed on a previously typed line is available to be yanked back
- later, when you are typing another line.
-
-
- File: readline.info, Node: Readline Arguments, Prev: Readline Killing Commands, Up: Readline Interaction
-
- Readline Arguments
- ------------------
-
- You can pass numeric arguments to Readline commands. Sometimes the
- argument acts as a repeat count, other times it is the sign of the
- argument that is significant. If you pass a negative argument to
- a command which normally acts in a forward direction, that command
- will act in a backward direction. For example, to kill text back
- to the start of the line, you might type M-- C-k.
-
- The general way to pass numeric arguments to a command is to type
- meta digits before the command. If the first `digit' you type is
- a
- minus sign (-), then the sign of the argument will be negative.
- Once you have typed one meta digit to get the argument started,
- you
- can type the remainder of the digits, and then the command. For
- example, to give the C-d command an argument of 10, you could type
- M-1 0 C-d.
-
-
- File: readline.info, Node: Readline Init File, Prev: Readline Interaction, Up: Command Line Editing
-
- Readline Init File
- ==================
-
- Although the Readline library comes with a set of Emacs-like
- keybindings, it is possible that you would like to use a different
- set of keybindings. You can customize programs that use Readline
- by putting commands in an "init" file in your home directory. The
- name
- of this file is `~/.inputrc'.
-
- When a program which uses the Readline library starts up, the
- `~/.inputrc' file is read, and the keybindings are set.
-
- * Menu:
-
- * Readline Init Syntax:: Syntax for the commands in `~/.inputrc'.
- * Readline Vi Mode:: Switching to `vi' mode in Readline.
-
-
- File: readline.info, Node: Readline Init Syntax, Next: Readline Vi Mode, Up: Readline Init File
-
- Readline Init Syntax
- --------------------
-
- You can start up with a vi-like editing mode by placing
-
- `set editing-mode vi'
-
- in your `~/.inputrc' file.
-
- You can have Readline use a single line for display, scrolling the
- input between the two edges of the screen by placing
-
- `set horizontal-scroll-mode On'
-
- in your `~/.inputrc' file.
-
- The syntax for controlling keybindings in the `~/.inputrc' file is
- simple. First you have to know the name of the command that you
- want to change. The following pages contain tables of the command
- name, the default keybinding, and a short description of what the
- command does.
-
- Once you know the name of the command, simply place the name of the
- key you wish to bind the command to, a colon, and then the name of
- the command on a line in the `~/.inputrc' file. Here is an example:
-
- # This is a comment line.
- Meta-Rubout: backward-kill-word
- Control-u: universal-argument
-
- * Menu:
-
- * Commands For Moving:: Moving about the line.
- * Commands For History:: Getting at previous lines.
- * Commands For Text:: Commands for changing text.
- * Commands For Killing:: Commands for killing and yanking.
- * Numeric Arguments:: Specifying numeric arguments, repeat counts.
- * Commands For Completion:: Getting Readline to do the typing for you.
- * Miscellaneous Commands:: Other miscillaneous commands.
-
-
- File: readline.info, Node: Commands For Moving, Next: Commands For History, Up: Readline Init Syntax
-
- Commands For Moving
- ...................
-
- `beginning-of-line (C-a)'
- Move to the start of the current line.
-
- `end-of-line (C-e)'
- Move to the end of the line.
-
- `forward-char (C-f)'
- Move forward a character.
-
- `backward-char (C-b)'
- Move back a character.
-
- `forward-word (M-f)'
- Move forward to the end of the next word.
-
- `backward-word (M-b)'
- Move back to the start of this, or the previous, word.
-
- `clear-screen (C-l)'
- Clear the screen leaving the current line at the top of the
- screen.
-
-
- File: readline.info, Node: Commands For History, Next: Commands For Text, Prev: Commands For Moving, Up: Readline Init Syntax
-
- Commands For Manipulating The History
- .....................................
-
- `accept-line (Newline, Return)'
- Accept the line regardless of where the cursor is. If this
- line is non-empty, add it too the history list. If this line
- was a history line, then restore the history line to its
- original state.
-
- `previous-history (C-p)'
- Move `up' through the history list.
-
- `next-history (C-n)'
- Move `down' through the history list.
-
- `beginning-of-history (M-<)'
- Move to the first line in the history.
-
- `end-of-history (M->)'
- Move to the end of the input history, i.e., the line you are
- entering!
-
- `reverse-search-history (C-r)'
- Search backward starting at the current line and moving `up'
- through the history as necessary. This is an incremental
- search.
-
- `forward-search-history (C-s)'
- Search forward starting at the current line and moving `down'
- through the the history as neccessary.
-
-
- File: readline.info, Node: Commands For Text, Next: Commands For Killing, Prev: Commands For History, Up: Readline Init Syntax
-
- Commands For Changing Text
- ..........................
-
- `delete-char (C-d)'
- Delete the character under the cursor. If the cursor is at
- the beginning of the line, and there are no characters in the
- line, and the last character typed was not C-d, then return
- EOF.
-
- `backward-delete-char (Rubout)'
- Delete the character behind the cursor. A numeric arg says to
- kill the characters instead of deleting them.
-
- `quoted-insert (C-q, C-v)'
- Add the next character that you type to the line verbatim.
- This is how to insert things like C-q for example.
-
- `tab-insert (M-TAB)'
- Insert a tab character.
-
- `self-insert (a, b, A, 1, !, ...)'
- Insert yourself.
-
- `transpose-chars (C-t)'
- Drag the character before point forward over the character at
- point. Point moves forward as well. If point is at the end
- of the line, then transpose the two characters before point.
-
- Negative args don't work.
-
- `transpose-words (M-t)'
- Drag the word behind the cursor past the word in front of the
- cursor moving the cursor over that word as well.
-
- `upcase-word (M-u)'
- Uppercase the current (or following) word. With a negative
- argument, do the previous word, but do not move point.
-
- `downcase-word (M-l)'
- Lowercase the current (or following) word. With a negative
- argument, do the previous word, but do not move point.
-
- `capitalize-word (M-c)'
- Uppercase the current (or following) word. With a negative
- argument, do the previous word, but do not move point.
-
-
- File: readline.info, Node: Commands For Killing, Next: Numeric Arguments, Prev: Commands For Text, Up: Readline Init Syntax
-
- Killing And Yanking
- ...................
-
- `kill-line (C-k)'
- Kill the text from the current cursor position to the end of
- the line.
-
- `backward-kill-line ()'
- Kill backward to the beginning of the line. This is normally
- unbound.
-
- `kill-word (M-d)'
- Kill from the cursor to the end of the current word, or if
- between words, to the end of the next word.
-
- `backward-kill-word (M-DEL)'
- Kill the word behind the cursor.
-
- `unix-line-discard (C-u)'
- Do what C-u used to do in Unix line input. We save the killed
- text on the kill-ring, though.
-
- `unix-word-rubout (C-w)'
- Do what C-w used to do in Unix line input. The killed text is
- saved on the kill-ring. This is different than
- backward-kill-word because the word boundaries differ.
-
- `yank (C-y)'
- Yank the top of the kill ring into the buffer at point.
-
- `yank-pop (M-y)'
- Rotate the kill-ring, and yank the new top. You can only do
- this if the prior command is yank or yank-pop.
-
-
- File: readline.info, Node: Numeric Arguments, Next: Commands For Completion, Prev: Commands For Killing, Up: Readline Init Syntax
-
- Specifying Numeric Arguments
- ............................
-
- `digit-argument (M-0, M-1, ... M--)'
- Add this digit to the argument already accumulating, or start
- a new argument. M-- starts a negative argument.
-
- `universal-argument ()'
- Do what C-u does in emacs. By default, this is not bound.
-
-
- File: readline.info, Node: Commands For Completion, Next: Miscellaneous Commands, Prev: Numeric Arguments, Up: Readline Init Syntax
-
- Letting Readline Type For You
- .............................
-
- `complete (TAB)'
- Attempt to do completion on the text before point. This is
- implementation defined. Generally, if you are typing a
-
- filename argument, you can do filename completion; if you are
-
- typing a command, you can do command completion, if you are
- typing in a symbol to GDB, you can do symbol name completion,
- if you are typing in a variable to Bash, you can do variable
- name completion...
-
- `possible-completions (M-?)'
- List the possible completions of the text before point.
-
-
- File: readline.info, Node: Miscellaneous Commands, Prev: Commands For Completion, Up: Readline Init Syntax
-
- Some Miscellaneous Commands
- ...........................
-
- `abort (C-g)'
- Ding! Stops things.
-
- `do-uppercase-version (M-a, M-b, ...)'
- Run the command that is bound to your uppercase brother.
-
- `prefix-meta (ESC)'
- Make the next character that you type be metafied. This is
- for people without a meta key. ESC-f is equivalent to M-f.
-
- `undo (C-_)'
- Incremental undo, separately remembered for each line.
-
- `revert-line (M-r)'
- Undo all changes made to this line. This is like typing the
- `undo' command enough times to get back to the beginning.
-
-
- File: readline.info, Node: Readline Vi Mode, Prev: Readline Init Syntax, Up: Readline Init File
-
- Readline Vi Mode
- ----------------
-
- While the Readline library does not have a full set of Vi editing
- functions, it does contain enough to allow simple editing of the
- line.
-
- In order to switch interactively between Emacs and Vi editing
- modes, use the command M-C-j (toggle-editing-mode).
-
- When you enter a line in Vi mode, you are already placed in
- `insertion' mode, as if you had typed an `i'. Pressing ESC
- switches you into `edit' mode, where you can edit the text of the
- line with the standard Vi movement keys, move to previous history
- lines with `k', and following lines with `j', and so forth.
-
- This document describes the GNU Readline Library, a utility for
- aiding in the consitency of user interface across discrete
- programs that need to provide a command line interface.
-
- Copyright (C) 1988 Free Software Foundation, Inc.
-
- Permission is granted to make and distribute verbatim copies of
- this manual provided the copyright notice and this permission
- notice pare preserved on all copies.
-
- Permission is granted to copy and distribute modified versions of
- this manual under the conditions for verbatim copying, provided
- that the entire resulting derived work is distributed under the
- terms of a permission notice identical to this one.
-
- Permission is granted to copy and distribute translations of this
- manual into another language, under the above conditions for
- modified versions, except that this permission notice may be
- stated in a translation approved by the Foundation.
-
-
- File: readline.info, Node: Programming with GNU Readline, Next: Concept Index, Prev: Command Line Editing, Up: Top
-
- Programming with GNU Readline
- *****************************
-
- This manual describes the interface between the GNU Readline
- Library and user programs. If you are a programmer, and you wish
- to include the features found in GNU Readline in your own
- programs, such as completion, line editing, and interactive
- history manipulation, this documentation is for you.
-
- * Menu:
-
- * Default Behaviour:: Using the default behaviour of Readline.
- * Custom Functions:: Adding your own functions to Readline.
- * Custom Completers:: Supplanting or supplementing Readline's
- completion functions.
-
-
- File: readline.info, Node: Default Behaviour, Next: Custom Functions, Up: Programming with GNU Readline
-
- Default Behaviour
- =================
-
- Many programs provide a command line interface, such as `mail',
- `ftp', and `sh'. For such programs, the default behaviour of
- Readline is sufficient. This section describes how to use
- Readline in the simplest way possible, perhaps to replace
- calls in your code to `gets ()'.
-
- The function `readline' prints a prompt and then reads and returns
- a single line of text from the user. The line which `readline ()'
- returns is allocated with `malloc ()'; you should `free ()' the
- line when you are done with it. The declaration for `readline' in
- ANSI C is
-
- `char *readline (char *PROMPT);'
-
- So, one might say
-
- `char *line = readline ("Enter a line: ");'
-
- in order to read a line of text from the user.
-
- The line which is returned has the final newline removed, so only
- the text of the line remains.
-
- If readline encounters an `EOF' while reading the line, and the
- line is empty at that point, then `(char *)NULL' is returned.
- Otherwise, the line is ended just as if a newline was typed.
-
- If you want the user to be able to get at the line later, (with C-p
- for example), you must call `add_history ()' to save the line away
- in a "history" list of such lines.
-
- `add_history (line)';
-
- For full details on the GNU History Library, see the associated
- manual.
-
- It is polite to avoid saving empty lines on the history list, since
- it is rare than someone has a burning need to reuse a blank line.
- Here is a function which usefully replaces the standard `gets ()'
- library function:
-
- /* A static variable for holding the line. */
- static char *line_read = (char *)NULL;
-
- /* Read a string, and return a pointer to it. Returns NULL on EOF. */
- char *
- do_gets ()
- {
- /* If the buffer has already been allocated, return the memory
- to the free pool. */
- if (line_read != (char *)NULL)
- {
- free (line_read);
- line_read = (char *)NULL;
- }
-
- /* Get a line from the user. */
- line_read = readline ("");
-
- /* If the line has any text in it, save it on the history. */
- if (line_read && *line_read)
- add_history (line_read);
-
- return (line_read);
- }
-
- The above code gives the user the default behaviour of TAB
- completion: completion on file names. If you do not want readline
- to complete on filenames, you can change the binding of the TAB
- key with `rl_bind_key ()'.
-
- `int rl_bind_key (int KEY, (int (*)())FUNCTION);'
-
- `rl_bind_key ()' takes 2 arguments; KEY is the character that you
- want to bind, and FUNCTION is the address of the function to run
- when KEY is pressed. Binding TAB to `rl_insert ()' makes TAB just
- insert itself.
-
- `rl_bind_key ()' returns non-zero if KEY is not a valid ASCII
- character code (between 0 and 255).
-
- `rl_bind_key ('\t', rl_insert);'
-
- This code should be executed once at the start of your program; you
- might write a function called `initialize_readline ()' which
- performs this and other desired initializations, such as
- installing
- custom completers, etc.
-
-
- File: readline.info, Node: Custom Functions, Next: Custom Completers, Prev: Default Behaviour, Up: Programming with GNU Readline
-
- Custom Functions
- ================
-
- Readline provides a great many functions for manipulating the text
- of the line. But it isn't possible to anticipate the needs of all
- programs.
- This section describes the various functions and variables defined
- in within the Readline library which allow a user program to add
- customized functionality to Readline.
-
- * Menu:
-
- * The Function Type:: C declarations to make code readable.
- * Function Naming:: How to give a function you write a name.
- * Keymaps:: Making keymaps.
- * Binding Keys:: Changing Keymaps.
- * Function Writing:: Variables and calling conventions.
- * Allowing Undoing:: How to make your functions undoable.
-
-
- File: readline.info, Node: The Function Type, Next: Function Naming, Up: Custom Functions
-
- The Function Type
- -----------------
-
- For the sake of readabilty, we declare a new type of object, called
- "Function". A `Function' is a C language function which returns
- an `int'. The type declaration for `Function' is:
-
- `typedef int Function ();'
-
- The reason for declaring this new type is to make it easier to
- write code describing pointers to C functions. Let us say we had
- a variable called FUNC which was a pointer to a function. Instead
- of the classic C declaration
-
- `int (*)()func;'
-
- we have
-
- `Function *func;'
-
-
- File: readline.info, Node: Function Naming, Next: Keymaps, Prev: The Function Type, Up: Custom Functions
-
- Naming a Function
- -----------------
-
- The user can dynamically change the bindings of keys while using
- Readline. This is done by representing the function with a
- descriptive name. The user is able to type the descriptive name
- when referring to the function. Thus, in an init file, one might
- find
-
- Meta-Rubout: backward-kill-word
-
- This binds the keystroke Meta-Rubout to the function
- *descriptively* named `backward-kill-word'. You, as the
- programmer, should bind the functions you write to descriptive
- names as well. Readline provides a function for doing that:
-
- * Function: rl_add_defun (CHAR *NAME, FUNCTION *FUNCTION, INT KEY)
- Add NAME to the list of named functions. Make FUNCTION be the
- function that gets called. If KEY is not -1, then bind it to
- FUNCTION using `rl_bind_key ()'.
-
- Using this function alone is sufficient for most applications. It
- is the recommended way to add a few functions to the default
- functions that Readline has built in already. If you need to do
- more or different things than adding a function to Readline, you
- may
- need to use the underlying functions described below.
-
-
- File: readline.info, Node: Keymaps, Next: Binding Keys, Prev: Function Naming, Up: Custom Functions
-
- Selecting a Keymap
- ------------------
-
- Key bindings take place on a "keymap". The keymap is the
- association between the keys that the user types and the functions
- that get run. You can make your own keymaps, copy existing
- keymaps, and tell Readline which keymap to use.
-
- * Function: Keymap rl_make_bare_keymap ()
- Returns a new, empty keymap. The space for the keymap is
- allocated with `malloc ()'; you should `free ()' it when you
- are done.
-
- * Function: Keymap rl_copy_keymap (KEYMAP MAP)
- Return a new keymap which is a copy of MAP.
-
- * Function: Keymap rl_make_keymap ()
- Return a new keymap with the printing characters bound to
- rl_insert, the lowercase Meta characters bound to run their
- equivalents, and the Meta digits bound to produce numeric
- arguments.
-
-
- File: readline.info, Node: Binding Keys, Next: Function Writing, Prev: Keymaps, Up: Custom Functions
-
- Binding Keys
- ------------
-
- You associate keys with functions through the keymap. Here are
- functions for doing that.
-
- * Function: int rl_bind_key (INT KEY, FUNCTION *FUNCTION)
- Binds KEY to FUNCTION in the currently selected keymap.
- Returns non-zero in the case of an invalid KEY.
-
- * Function: int rl_bind_key_in_map (INT KEY, FUNCTION *FUNCTION,
- KEYMAP MAP)
- Bind KEY to FUNCTION in MAP. Returns non-zero in the case of
- an invalid KEY.
-
- * Function: int rl_unbind_key (INT KEY)
- Make KEY do nothing in the currently selected keymap. Returns
- non-zero in case of error.
-
- * Function: int rl_unbind_key_in_map (INT KEY, KEYMAP MAP)
- Make KEY be bound to the null function in MAP. Returns
- non-zero in case of error.
-
- * Function: rl_generic_bind (INT TYPE, CHAR *KEYSEQ, CHAR *DATA,
- KEYMAP MAP)
- Bind the key sequence represented by the string KEYSEQ to the
- arbitrary pointer DATA. TYPE says what kind of data is
- pointed to by DATA; right now this can be a function
- (`ISFUNC'), a macro (`ISMACR'), or a keymap (`ISKMAP'). This
- makes new keymaps as necessary. The initial place to do
- bindings is in MAP.
-
-
- File: readline.info, Node: Function Writing, Next: Allowing Undoing, Prev: Binding Keys, Up: Custom Functions
-
- Writing a New Function
- ----------------------
-
- In order to write new functions for Readline, you need to know the
- calling conventions for keyboard invoked functions, and the names
- of the variables that describe the current state of the line
- gathered so far.
-
- * Variable: char *rl_line_buffer
- This is the line gathered so far. You are welcome to modify
- the contents of this, but see Undoing, below.
-
- * Variable: int rl_point
- The offset of the current cursor position in RL_LINE_BUFFER.
-
- * Variable: int rl_end
- The number of characters present in `rl_line_buffer'. When
- `rl_point' is at the end of the line, then `rl_point' and
- `rl_end' are equal.
-
- The calling sequence for a command `foo' looks like
-
- `foo (int count, int key)'
-
- where COUNT is the numeric argument (or 1 if defaulted) and KEY is
- the key that invoked this function.
-
- It is completely up to the function as to what should be done with
- the numeric argument; some functions use it as a repeat count,
- other functions as a flag, and some choose to ignore it. In
- general, if a function uses the numeric argument as a repeat
- count, it should be able to do something useful with a negative
- argument as well as a positive argument. At the very least, it
- should be aware that it can be passed a negative argument.
-
-
- File: readline.info, Node: Allowing Undoing, Prev: Function Writing, Up: Custom Functions
-
- Allowing Undoing
- ----------------
-
- Supporting the undo command is a painless thing to do, and makes
- your functions much more useful to the end user. It is certainly
- easy to try something if you know you can undo it. I could use an
- undo function for the stock market.
-
- If your function simply inserts text once, or deletes text once,
- and it calls `rl_insert_text ()' or `rl_delete_text ()' to do it,
- then undoing is already done for you automatically, and you can
- safely skip this section.
-
- If you do multiple insertions or multiple deletions, or any
- combination of these operations, you should group them together
- into one operation. This can be done with `rl_begin_undo_group
- ()' and `rl_end_undo_group ()'.
-
- * Function: rl_begin_undo_group ()
- Begins saving undo information in a group construct. The undo
- information usually comes from calls to `rl_insert_text ()'
- and `rl_delete_text ()', but they could be direct calls to
- `rl_add_undo ()'.
-
- * Function: rl_end_undo_group ()
- Closes the current undo group started with
- `rl_begin_undo_group ()'. There should be exactly one call
- to `rl_end_undo_group ()' for every call to
- `rl_begin_undo_group ()'.
-
- Finally, if you neither insert nor delete text, but directly modify
- the existing text (e.g. change its case), you call `rl_modifying
- ()' once, just before you modify the text. You must supply the
- indices of the text range that you are going to modify.
-
- * Function: rl_modifying (INT START, INT END)
- Tell Readline to save the text between START and END as a
- single undo unit. It is assumed that subsequent to this call
- you will modify that range of text in some way.
-
- An Example
- ----------
-
- Here is a function which changes lowercase characters to the
- uppercase equivalents, and uppercase characters to the lowercase
- equivalents.
- If this function was bound to `M-c', then typing `M-c' would
- change the case of the character under point. Typing `10 M-c'
- would change the case of the following 10 characters, leaving the
- cursor on the last character changed.
-
- /* Invert the case of the COUNT following characters. */
- invert_case_line (count, key)
- int count, key;
- {
- register int start, end;
-
- start = rl_point;
-
- if (count < 0)
- {
- direction = -1;
- count = -count;
- }
- else
- direction = 1;
-
- /* Find the end of the range to modify. */
- end = start + (count * direction);
-
- /* Force it to be within range. */
- if (end > rl_end)
- end = rl_end;
- else if (end < 0)
- end = -1;
-
- if (start > end)
- {
- int temp = start;
- start = end;
- end = temp;
- }
-
- if (start == end)
- return;
-
- /* Tell readline that we are modifying the line, so save the undo
- information. */
- rl_modifying (start, end);
-
- for (; start != end; start += direction)
- {
- if (uppercase_p (rl_line_buffer[start]))
- rl_line_buffer[start] = to_lower (rl_line_buffer[start]);
- else if (lowercase_p (rl_line_buffer[start]))
- rl_line_buffer[start] = to_upper (rl_line_buffer[start]);
- }
- /* Move point to on top of the last character changed. */
- rl_point = end - direction;
- }
-
-
- File: readline.info, Node: Custom Completers, Prev: Custom Functions, Up: Programming with GNU Readline
-
- Custom Completers
- =================
-
- Typically, a program that reads commands from the user has a way of
- disambiguating between commands and data. If your program is one
- of these, then it can provide completion for either commands, or
- data, or both commands and data. The following sections describe
- how your program and Readline cooperate to provide this service to
- end users.
-
- * Menu:
-
- * How Completing Works:: The logic used to do completion.
- * Completion Functions:: Functions provided by Readline.
- * Completion Variables:: Variables which control completion.
- * A Short Completion Example:: An example of writing completer subroutines.
-
-
- File: readline.info, Node: How Completing Works, Next: Completion Functions, Up: Custom Completers
-
- How Completing Works
- --------------------
-
- In order to complete some text, the full list of possible
- completions must be available. That is to say, it is not possible
- to accurately expand a partial word without knowing what all of
- the possible words that make sense in that context are. The GNU
- Readline library provides the user interface to completion, and
- additionally, two of the most common completion functions;
- filename and username. For completing other types of text, you
- must write your own completion function. This section describes
- exactly what those functions must do, and provides an example
- function.
-
- There are three major functions used to perform completion:
-
- 1. The user-interface function `rl_complete ()'. This function
- is called interactively with the same calling conventions as
- other functions in readline intended for interactive use;
- i.e. COUNT, and `invoking-key'. It isolates the word to be
- completed and calls `completion_matches ()' to generate a
- list of possible completions. It then either lists the
- possible completions or actually performs the completion,
- depending on which behaviour is desired.
-
- 2. The internal function `completion_matches ()' uses your
- "generator" function to generate the list of possible
- matches, and then returns the array of these matches. You
- should place the address of your generator function in
- `rl_completion_entry_function'.
-
- 3. The generator function is called repeatedly from
- `completion_matches ()', returning a string each time. The
- arguments to the generator function are TEXT and STATE. TEXT
- is the partial word to be completed. STATE is zero the first
- time the function is called, and a positive non-zero integer
- for each subsequent call. When the generator function
- returns `(char *)NULL' this signals `completion_matches ()'
- that there are no more possibilities left.
-
- * Function: rl_complete (INT IGNORE, INT INVOKING_KEY)
- Complete the word at or before point. You have supplied the
- function that does the initial simple matching selection
- algorithm (see `completion_matches ()'). The default is to
- do filename completion.
-
- Note that `rl_complete ()' has the identical calling conventions as
- any other key-invokable function; this is because by default it is
- bound to the `TAB' key.
-
- * Variable: Function *rl_completion_entry_function
- This is a pointer to the generator function for
- `completion_matches ()'. If the value of
- `rl_completion_entry_function' is `(Function *)NULL' then the
- default filename generator function is used, namely
- `filename_entry_function ()'.
-
-
- File: readline.info, Node: Completion Functions, Next: Completion Variables, Prev: How Completing Works, Up: Custom Completers
-
- Completion Functions
- --------------------
-
- Here is the complete list of callable completion functions present
- in Readline.
-
- * Function: rl_complete_internal (INT WHAT_TO_DO)
- Complete the word at or before point. WHAT_TO_DO says what to
- do with the completion. A value of `?' means list the
- possible completions. `TAB' means do standard completion.
- `*' means insert all of the possible completions.
-
- * Function: rl_complete (INT IGNORE, INT INVOKING_KEY)
- Complete the word at or before point. You have supplied the
- function that does the initial simple matching selection
- algorithm (see `completion_matches ()'). The default is to
- do filename completion. This just calls
- `rl_complete_internal ()' with an argument of `TAB'.
-
- * Function: rl_possible_completions ()
- List the possible completions. See description of
- `rl_complete ()'. This just calls `rl_complete_internal ()'
- with an argument of `?'.
-
- * Function: char **completion_matches (CHAR *TEXT, CHAR
- *(*ENTRY_FUNCTION) ())
- Returns an array of `(char *)' which is a list of completions
- for TEXT. If there are no completions, returns `(char
- **)NULL'. The first entry in the returned array is the
- substitution for TEXT. The remaining entries are the
- possible completions. The array is terminated with a `NULL'
- pointer.
-
- ENTRY_FUNCTION is a function of two args, and returns a `(char
- *)'. The first argument is TEXT. The second is a state
- argument; it is zero on the first call, and non-zero on
- subsequent calls. It returns a `NULL' pointer to the caller
- when there are no more matches.
-
- * Function: char *filename_completion_function (CHAR *TEXT, INT
- STATE)
- A generator function for filename completion in the general
- case. Note that completion in the Bash shell is a little
- different because of all the pathnames that must be followed
- when looking up the completion for a command.
-
- * Function: char *username_completion_function (CHAR *TEXT, INT
- STATE)
- A completion generator for usernames. TEXT contains a partial
- username preceded by a random character (usually `~').
-
-
- File: readline.info, Node: Completion Variables, Next: A Short Completion Example, Prev: Completion Functions, Up: Custom Completers
-
- Completion Variables
- --------------------
-
- * Variable: Function *rl_completion_entry_function
- A pointer to the generator function for `completion_matches ()'.
- `NULL' means to use `filename_entry_function ()', the default
- filename completer.
-
- * Variable: Function *rl_attempted_completion_function
- A pointer to an alternative function to create matches. The
- function is called with TEXT, START, and END. START and END
- are indices in `rl_line_buffer' saying what the boundaries of
- TEXT are. If this function exists and returns `NULL' then
- `rl_complete ()' will call the value of
- `rl_completion_entry_function' to generate matches, otherwise
- the array of strings returned will be used.
-
- * Variable: int rl_completion_query_items
- Up to this many items will be displayed in response to a
- possible-completions call. After that, we ask the user if
- she is sure she wants to see them all. The default value is
- 100.
-
- * Variable: char *rl_basic_word_break_characters
- The basic list of characters that signal a break between words
- for the completer routine. The contents of this variable is
- what breaks words in the Bash shell, i.e. " \t\n\"\\'`@$><=".
-
- * Variable: char *rl_completer_word_break_characters
- The list of characters that signal a break between words for
- `rl_complete_internal ()'. The default list is the contents
- of `rl_basic_word_break_characters'.
-
- * Variable: char *rl_special_prefixes
- The list of characters that are word break characters, but
- should be left in TEXT when it is passed to the completion
- function. Programs can use this to help determine what kind
-
- of completing to do.
-
- * Variable: int rl_ignore_completion_duplicates
- If non-zero, then disallow duplicates in the matches. Default
- is 1.
-
- * Variable: int rl_filename_completion_desired
- Non-zero means that the results of the matches are to be
- treated as filenames. This is *always* zero on entry, and
- can only be changed within a completion entry generator
- function.
-
- * Variable: Function *rl_ignore_some_completions_function
- This function, if defined, is called by the completer when
- real filename completion is done, after all the matching
- names have been generated. It is passed a `NULL' terminated
- array of pointers to `(char *)' known as MATCHES in the code.
- The 1st element (`matches[0]') is the maximal substring that
- is common to all matches. This function can re-arrange the
- list of matches as required, but each deleted element of the
- array must be `free()''d.
-
-
- File: readline.info, Node: A Short Completion Example, Prev: Completion Variables, Up: Custom Completers
-
- A Short Completion Example
- --------------------------
-
- Here is a small application demonstrating the use of the GNU
- Readline library. It is called `fileman', and the source code
- resides in `readline/examples/fileman.c'. This sample application
- provides completion of command names, line editing features, and
- access to the history list.
-
- /* fileman.c -- A tiny application which demonstrates how to use the
- GNU Readline library. This application interactively allows users
- to manipulate files and their modes. */
-
- #include <stdio.h>
- #include <readline/readline.h>
- #include <readline/history.h>
- #include <sys/types.h>
- #include <sys/file.h>
- #include <sys/stat.h>
- #include <sys/errno.h>
-
- /* The names of functions that actually do the manipulation. */
- int com_list (), com_view (), com_rename (), com_stat (), com_pwd ();
- int com_delete (), com_help (), com_cd (), com_quit ();
-
- /* A structure which contains information on the commands this program
- can understand. */
-
- typedef struct {
- char *name; /* User printable name of the function. */
- Function *func; /* Function to call to do the job. */
- char *doc; /* Documentation for this function. */
- } COMMAND;
-
- COMMAND commands[] = {
- { "cd", com_cd, "Change to directory DIR" },
- { "delete", com_delete, "Delete FILE" },
- { "help", com_help, "Display this text" },
- { "?", com_help, "Synonym for `help'" },
- { "list", com_list, "List files in DIR" },
- { "ls", com_list, "Synonym for `list'" },
- { "pwd", com_pwd, "Print the current working directory" },
- { "quit", com_quit, "Quit using Fileman" },
- { "rename", com_rename, "Rename FILE to NEWNAME" },
- { "stat", com_stat, "Print out statistics on FILE" },
- { "view", com_view, "View the contents of FILE" },
- { (char *)NULL, (Function *)NULL, (char *)NULL }
- };
-
- /* The name of this program, as taken from argv[0]. */
- char *progname;
-
- /* When non-zero, this global means the user is done using this program. */
- int done = 0;
-
- main (argc, argv)
- int argc;
- char **argv;
- {
- progname = argv[0];
-
- initialize_readline (); /* Bind our completer. */
-
- /* Loop reading and executing lines until the user quits. */
- while (!done)
- {
- char *line;
-
- line = readline ("FileMan: ");
-
- if (!line)
- {
- done = 1; /* Encountered EOF at top level. */
- }
- else
- {
- /* Remove leading and trailing whitespace from the line.
- Then, if there is anything left, add it to the history list
- and execute it. */
- stripwhite (line);
-
- if (*line)
- {
- add_history (line);
- execute_line (line);
- }
- }
-
- if (line)
- free (line);
- }
- exit (0);
- }
-
- /* Execute a command line. */
- execute_line (line)
- char *line;
- {
- register int i;
- COMMAND *find_command (), *command;
- char *word;
-
- /* Isolate the command word. */
- i = 0;
- while (line[i] && !whitespace (line[i]))
- i++;
-
- word = line;
-
- if (line[i])
- line[i++] = '\0';
-
- command = find_command (word);
-
- if (!command)
- {
- fprintf (stderr, "%s: No such command for FileMan.\n", word);
- return;
- }
-
- /* Get argument to command, if any. */
- while (whitespace (line[i]))
- i++;
-
- word = line + i;
-
- /* Call the function. */
- (*(command->func)) (word);
- }
-
- /* Look up NAME as the name of a command, and return a pointer to that
- command. Return a NULL pointer if NAME isn't a command name. */
- COMMAND *
- find_command (name)
- char *name;
- {
- register int i;
-
- for (i = 0; commands[i].name; i++)
- if (strcmp (name, commands[i].name) == 0)
- return (&commands[i]);
-
- return ((COMMAND *)NULL);
- }
-
- /* Strip whitespace from the start and end of STRING. */
- stripwhite (string)
- char *string;
- {
- register int i = 0;
-
- while (whitespace (string[i]))
- i++;
-
- if (i)
- strcpy (string, string + i);
-
- i = strlen (string) - 1;
-
- while (i > 0 && whitespace (string[i]))
- i--;
-
- string[++i] = '\0';
- }
-
- /* **************************************************************** */
- /* */
- /* Interface to Readline Completion */
- /* */
- /* **************************************************************** */
-
- /* Tell the GNU Readline library how to complete. We want to try to complete
- on command names if this is the first word in the line, or on filenames
- if not. */
- initialize_readline ()
- {
- char **fileman_completion ();
-
- /* Allow conditional parsing of the ~/.inputrc file. */
- rl_readline_name = "FileMan";
-
- /* Tell the completer that we want a crack first. */
- rl_attempted_completion_function = (Function *)fileman_completion;
- }
-
- /* Attempt to complete on the contents of TEXT. START and END show the
- region of TEXT that contains the word to complete. We can use the
- entire line in case we want to do some simple parsing. Return the
- array of matches, or NULL if there aren't any. */
- char **
- fileman_completion (text, start, end)
- char *text;
- int start, end;
- {
- char **matches;
- char *command_generator ();
-
- matches = (char **)NULL;
-
- /* If this word is at the start of the line, then it is a command
- to complete. Otherwise it is the name of a file in the current
- directory. */
- if (start == 0)
- matches = completion_matches (text, command_generator);
-
- return (matches);
- }
-
- /* Generator function for command completion. STATE lets us know whether
- to start from scratch; without any state (i.e. STATE == 0), then we
- start at the top of the list. */
- char *
- command_generator (text, state)
- char *text;
- int state;
- {
- static int list_index, len;
- char *name;
-
- /* If this is a new word to complete, initialize now. This includes
- saving the length of TEXT for efficiency, and initializing the index
- variable to 0. */
- if (!state)
- {
- list_index = 0;
- len = strlen (text);
- }
-
- /* Return the next name which partially matches from the command list. */
- while (name = commands[list_index].name)
- {
- list_index++;
-
- if (strncmp (name, text, len) == 0)
- return (name);
- }
-
- /* If no names matched, then return NULL. */
- return ((char *)NULL);
- }
-
- /* **************************************************************** */
- /* */
- /* FileMan Commands */
- /* */
- /* **************************************************************** */
-
- /* String to pass to system (). This is for the LIST, VIEW and RENAME
- commands. */
- static char syscom[1024];
-
- /* List the file(s) named in arg. */
- com_list (arg)
- char *arg;
- {
- sprintf (syscom, "ls -FClg %s", arg);
- system (syscom);
- }
-
- com_view (arg)
- char *arg;
- {
- if (!valid_argument ("view", arg))
- return;
-
- sprintf (syscom, "cat %s | more", arg);
- system (syscom);
- }
-
- com_rename (arg)
- char *arg;
- {
- too_dangerous ("rename");
- }
-
- com_stat (arg)
- char *arg;
- {
- struct stat finfo;
-
- if (!valid_argument ("stat", arg))
- return;
-
- if (stat (arg, &finfo) == -1)
- {
- perror (arg);
- return;
- }
-
- printf ("Statistics for `%s':\n", arg);
-
- printf ("%s has %d link%s, and is %d bytes in length.\n", arg,
- finfo.st_nlink, (finfo.st_nlink == 1) ? "" : "s", finfo.st_size);
- printf (" Created on: %s", ctime (&finfo.st_ctime));
- printf (" Last access at: %s", ctime (&finfo.st_atime));
- printf ("Last modified at: %s", ctime (&finfo.st_mtime));
- }
-
- com_delete (arg)
- char *arg;
- {
- too_dangerous ("delete");
- }
-
- /* Print out help for ARG, or for all of the commands if ARG is
- not present. */
- com_help (arg)
- char *arg;
- {
- register int i;
- int printed = 0;
-
- for (i = 0; commands[i].name; i++)
- {
- if (!*arg || (strcmp (arg, commands[i].name) == 0))
- {
- printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
- printed++;
- }
- }
-
- if (!printed)
- {
- printf ("No commands match `%s'. Possibilties are:\n", arg);
-
- for (i = 0; commands[i].name; i++)
- {
- /* Print in six columns. */
- if (printed == 6)
- {
- printed = 0;
- printf ("\n");
- }
-
- printf ("%s\t", commands[i].name);
- printed++;
- }
-
- if (printed)
- printf ("\n");
- }
- }
-
- /* Change to the directory ARG. */
- com_cd (arg)
- char *arg;
- {
- if (chdir (arg) == -1)
- perror (arg);
-
- com_pwd ("");
- }
-
- /* Print out the current working directory. */
- com_pwd (ignore)
- char *ignore;
- {
- char dir[1024];
-
- (void) getwd (dir);
-
- printf ("Current directory is %s\n", dir);
- }
-
- /* The user wishes to quit using this program. Just set DONE non-zero. */
- com_quit (arg)
- char *arg;
- {
- done = 1;
- }
-
- /* Function which tells you that you can't do this. */
- too_dangerous (caller)
- char *caller;
- {
- fprintf (stderr,
- "%s: Too dangerous for me to distribute. Write it yourself.\n",
- caller);
- }
-
- /* Return non-zero if ARG is a valid argument for CALLER, else print
- an error message and return zero. */
- int
- valid_argument (caller, arg)
- char *caller, *arg;
- {
- if (!arg || !*arg)
- {
- fprintf (stderr, "%s: Argument required.\n", caller);
- return (0);
- }
-
- return (1);
- }
-
-
- File: readline.info, Node: Concept Index, Next: Function and Variable Index, Prev: Programming with GNU Readline, Up: Top
-
- Concept Index
- *************
-
- * Menu:
-
- * interaction, readline: Readline Interaction.
- * readline, function: Default Behaviour.
-
-
- File: readline.info, Node: Function and Variable Index, Prev: Concept Index, Up: Top
-
- Function and Variable Index
- ***************************
-
- * Menu:
-
- * Function *rl_attempted_completion_function: Completion Variables.
- * Function *rl_completion_entry_function: How Completing Works.
- * Function *rl_completion_entry_function: Completion Variables.
- * Function *rl_ignore_some_completions_function: Completion Variables.
- * Keymap rl_copy_keymap: Keymaps.
- * Keymap rl_make_bare_keymap: Keymaps.
- * Keymap rl_make_keymap: Keymaps.
- * char **completion_matches: Completion Functions.
- * char *filename_completion_function: Completion Functions.
- * char *rl_basic_word_break_characters: Completion Variables.
- * char *rl_completer_word_break_characters: Completion Variables.
- * char *rl_line_buffer: Function Writing.
- * char *rl_special_prefixes: Completion Variables.
- * char *username_completion_function: Completion Functions.
- * int rl_bind_key: Binding Keys.
- * int rl_bind_key_in_map: Binding Keys.
- * int rl_completion_query_items: Completion Variables.
- * int rl_end: Function Writing.
- * int rl_filename_completion_desired: Completion Variables.
- * int rl_ignore_completion_duplicates: Completion Variables.
- * int rl_point: Function Writing.
- * int rl_unbind_key: Binding Keys.
- * int rl_unbind_key_in_map: Binding Keys.
- * readline (): Default Behaviour.
- * rl_add_defun: Function Naming.
- * rl_begin_undo_group: Allowing Undoing.
- * rl_bind_key (): Default Behaviour.
- * rl_complete: How Completing Works.
- * rl_complete: Completion Functions.
- * rl_complete_internal: Completion Functions.
- * rl_end_undo_group: Allowing Undoing.
- * rl_generic_bind: Binding Keys.
- * rl_modifying: Allowing Undoing.
- * rl_possible_completions: Completion Functions.
-
-
-
- Tag Table:
- Node: Top1012
- Node: Command Line Editing1622
- Node: Introduction and Notation2042
- Node: Readline Interaction3038
- Node: Readline Bare Essentials4173
- Node: Readline Movement Commands5672
- Node: Readline Killing Commands6557
- Node: Readline Arguments8384
- Node: Readline Init File9330
- Node: Readline Init Syntax10025
- Node: Commands For Moving11475
- Node: Commands For History12105
- Node: Commands For Text13191
- Node: Commands For Killing14869
- Node: Numeric Arguments15996
- Node: Commands For Completion16440
- Node: Miscellaneous Commands17174
- Node: Readline Vi Mode17862
- Node: Programming with GNU Readline19448
- Node: Default Behaviour20150
- Node: Custom Functions23336
- Node: The Function Type24131
- Node: Function Naming24749
- Node: Keymaps25992
- Node: Binding Keys26904
- Node: Function Writing28207
- Node: Allowing Undoing29636
- Node: Custom Completers33127
- Node: How Completing Works33880
- Node: Completion Functions36688
- Node: Completion Variables39046
- Node: A Short Completion Example41843
- Node: Concept Index53423
- Node: Function and Variable Index53712
-
- End Tag Table
-